I hope that this tool can help fill some of the existing voids if you had similar experiences or other build-related problems. 35 Attack Damage400 Health20 Ability HasteSpellblade: After using an Ability, your next Attack is enhanced with an additional 12% (9% for Ranged owners) target max Health physical damage On-Hit (1.5s cooldown). During this time, damaging Abilities and Attacks burn enemy champions for 15 (20 if you cannot gain Mana) magic damage over 3 seconds. 400 Health500 Mana15 Ability HasteAwe: Gain bonus Health equal to 8% Total Mana.Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. 13.1. Even Riot's Champ Designer (Riot August), a sign of how well-liked this architecture has become, tweeted a meme about it. That being said, while this is the build that guarantees the most damage, it doesn't take into consideration other factors, like survivability and sustain. However, the focus of the tool is not on providing in-game information. Let's consider what else is wrong with Pantheon as is. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables Reap. Holy Gift: While Safeguarded and for 3 seconds after it is broken, gain 10-40 Ability Power. You do so much damage from the pen here that 6% of max health pool is practically useless, and the shield from it overlaps with your E having immunity to damage from one direction. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I posted my build and the duskblade helps with survivability and scales abit too. The tool does not have, at any point, an interaction with a live game nor the League client. Damage redirection stops if you have less than 30% Health. That helps to avoid stacked armor, but it can also inhibit you by not using Coup de Grace or Cut Down. 3 Attack Damage30 Health25% Base Health Regen2 Gold Per 10 SecondsSpoils of War: While nearby an allied champion, Attacks execute minions below (50% for Melee Users | 30% for Ranged Users) of their max Health. If two levels behind the average champion level of the game, monster kills grant bonus experience. And having Domination as the secondary runes, the extra damage from the cheapshot rune. Consuming or selling a biscuit permanently grants 50 maximum Mana. I watch a smurf video in season 10 in low diamond ELO. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 50 Attack Damage400 Health150% Base Health RegenBoarding Party: While no allied champions are nearby you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. Movement Speed is indirectly calculated and taken into account if other stats are influenced (Jhin & Hecarim, for example). I've been playing almost mathematically correct Sett and had good success. Please verify that you are not a bot to cast your vote. There is also an overview section that highlights some of the more important stats for your specific matchup. Killing a minion grants the same kill gold to the nearest allied champion. Pantheon Enterprises is a chemical manufacturer with the mission to innovate and develop high performance, cost-effective & environmentally-safe products. 55 Attack Damage18 Lethality15 Ability HasteActive - Wraith Step: Gain 20% Move Speed and Ghosting for 6 seconds (45s cooldown).Haunt: Gain 40 Move Speed out of combat.Ghosted units ignore collision with other units. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Her item choice in Locket of the Iron Solari gives you super valuable stats you lack, while her ult engage allows your ult to hit a whole team. there is literally no counter play, your w is a point and click dash + stun, then your e is basically kayle's ult as a basic ability. Please login or register. In short, it's an off-meta (for now at least) build that maximize damage. Distance is measured from the Ability cast position. 55 Attack Damage12 LethalityShield Reaver: Dealing damage to an enemy champion reduces any shields they gain by (50% | 35% for Ranged Champions) for 3 seconds. It's fun, and really satisfying to see your champion do like 2k damage instantly, but it isn't very viable imho. Lucian. 20 Ability Power100 HealthGlory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Still, some effects (e.g. Aatrox' Q). +9 Adaptive (5.4 AD or 9 AP) This will tend to disguise some calculations such as Health regen and Mana regen, which, I believe, are pretty crucial in implementing fight simulations right. Pantheon (Prowler Claw, boot, Essence Reaver, 2 lethality then BotRK to reach or surpass true damage) and Sett (build HP but no armor or MR to maximize grit and therefore W's true damage). Mathematical beauty is the aesthetic pleasure derived from the abstractness, purity, simplicity, depth or orderliness of mathematics.Mathematicians may express this pleasure by describing mathematics (or, at least, some aspect of mathematics) as beautiful or describe mathematics as an art form, e.g., a position taken by G. H. Hardy) or, at a minimum, as a creative activity. Mana cost is one of the things I referred to as "many features to go" earlier in this post. 50 Attack Damage10 Lethality15 Ability HasteBlackout: When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (45s cooldown). Stacks beyond the first heal for 50% less.Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).Bloodlust stacks up to 5 times; 1 per champion. 80 Ability Power250 HealthAffliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. These effects recharge every 35 seconds (Max 3 charges).Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Bolts apply On-Hit effects and can Critically Strike.Item is for Ranged champions only. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. 120 Ability PowerMagical Opus: Increases your total Ability Power by 35%. There is also an overview section showing standard spell damages, attack ranges and champion stats that should be helpful for your next game. At maximum strength, the bonus damage is dealt as true damage instead. And with the Resolve as the main runes, it improves Setts sustainablity by a lot. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. Consuming this item grants all item effects permanently and increases Smite damage to monsters. 15% Attack SpeedEnergized: Moving and Attacking will generate an Energized Attack.Jolt: Energized Attacks gain an additional 80 magic damage. Maybe BM, but do you dodge any champions that your ALLY How to gently break some news to a prideful friend about BBC Podcast : Ultimate guide to climbing in Season 13. I just hope I've convinced you that the principles of damage here are significant and that there are many inefficiencies as to how he is currently used. 100 Ability Power50% Attack SpeedIcathian Bite: Attacks apply (15 + 20% Ability Power) magic damage On-Hit. You gain stacks over time, and reach the maximum number of stacks after 60 seconds.Vengeance: At maximum stacks, your Nemesis has 20% reduced Tenacity while near you.Active can be cast while dead and at global range. Contrary to expectation, Rammus is not that bad of a matchup. Phone Number. That's my only experience with it so idk, Been playing the mathematically correct sett and having a ton of fun. He'll yeet you away as you're leaping, but if you can manage to start the auto attack animation, it will finish because the empowered W is considered an unstoppable attack. 90 Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30% for 1 second. If you can't gain Mana, restore 50% of the value as Health instead. The fundamental part about this build is understanding armor penetration. You might argue that Eclipse's damage passive and shield are better, but they're not in this case. How viable is a full magic build late game? Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).Mythic Passive: Grants all other Legendary items 5 Magic Penetration.Supersonic's dash cannot pass through terrain. 40 Attack Damage450 Health25 Ability HasteCarve: Dealing physical damage to a champion applies a stack of 5% Armor reduction for 6 seconds (max 30% Armor reduction).Rage: Dealing physical damage to a champion grants 3 Move Speed per stack of Carve on them for 2 seconds. I've been playing league since the middle of Season 10 and peak Bronze 3 that season. At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 25% against minions and 175% against jungle monsters).Mythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health. 8 Attack Damage80 HealthWarmonger: Gain 2.5% Omnivamp.Omnivamp is only 33% effective when dealing area of effect damage or damage through pets. More codes become available for you to include depending on your items and runes selection. If they have less than 30% Health the damage reduction is increased to 20%.Champions can only be linked by one Knight's Vow at a time. +10% Attack Speed With this build you want to jump in, delete someone, then e while backing off. You must be logged in to comment. 50 Attack Damage20% Attack Speed20% Critical Strike Chance10% Life StealLifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. This is an awful top matchup. I don't need to teach you the basics of ganks and waves. Create and share Champion Guides and Builds. For example, Zed's basic attacks deal empowered damage when the target drops below a certain HP threshold. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power. 25 Move Speed When out of combat for at least 5 seconds, increase this item's effect to 115. 60 Armor60 Magic Resist15 Ability HasteActive - Unbreakable: Gain a (100 + 100% bonus Health) Shield that decays and grow 25% in size for 2.5 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 55 Ability Power20 Ability Haste100% Base Mana RegenPuffcap Toxin: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Specialty Cleaning And Sanitation Preparations. Receive a one-time comprehensive credit report on this company. This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Harrowing Crescent, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. Taking the same (non-mechanical) idea as League's Practice Tool, you can simulate a combo on the enemy champion. Scaling champs. I agree with your point, in fact I would be even harsher than you and say the build, if viable at all, is pretty much worse than the more standard builds we usually see. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max stacks 6).Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.Mythic Passive: Grants all other Legendary items 5% Tenacity and Slow Resist and 50 Health. 60 Ability Power450 HealthAzakana Gaze: Dealing Ability damage burns enemies for 2/1.2% (Melee/Ranged) max Health magic damage every second for 4 seconds. Item OP. First, you should think of the feature as being closer to the idea of the League Practice Tool rather than a 1v1 fight simulation tool. Very very fun. If things ever go south, Pantheon will be there to help. Here, we can try to get the maximum shielding possible with a single Shen ultimate. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Dark Pact: Gain 2% of your bonus Health as Ability Power. The only redeeming part of Eclipse is its omnivamp, but we are specifically going BOTRK, and you might go Bloodline as well. I have tried the build, and all i can say is this. 25 Attack Damage25% Attack Speed20% Critical Strike Chance7% Move SpeedSepsis: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. 45 Attack Damage250 Health15 Ability HasteHackshorn: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. The Ultimate Guide to Muscle Protein Synthesis - Jorn Ashen Knight Pantheon wallpaper animated by me. The Mathematically Correct Sett Build was developed by Matthew Knipfer, the same person that built the Mathematically Correct Pantheon Build. 4% pen isn't even one fifth of other %pen items. 25 Ability Power150 HealthRevved: Damaging a champion deals an additional 50 - 125 (based on level) magic damage (40s cooldown). Explore the latest videos from hashtags: #mathematically, #mathematicallycorrect, #thematically, #materpantheon, #mainpantheon, #mathematic, #creatingapantheon, #hellenisticpantheon, #mathematicallycorrectsett, #multipantheon . Drinking a different Elixir will replace the existing one's effects. Technically it is amplified by Prowler's Claw, but The Claw is used more often for mobility. This guide has not yet been updated for the current season. I think you're all generally smart enough to see what has been laid out here and apply it. Mathematically Correct Pantheon By Deep League Hello Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. 30 ArmorThorns: When struck by an Attack, deal 3 magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Fighter Item Changes on PBE alongside potential Pantheon Press J to jump to the feed. Wrath's On-Hit damage conversion is affected by Critical Strike damage modifiers. Killing a minion grants the same kill gold to the nearest allied champion. If you have suggestions or have found a bug, I would be keen to hear you. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 30% AD).Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown). If the target was recently affected by Shields, gain the maximum benefit against that target (20 bonus Magic Penetration). Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Similar to Lux but with more actual support. Damaging an enemy champion increases this amount to 1.25 Mana every second for 10 seconds. People who otp pantheon are so used to being that raid boss that just fearlessly ult into the middle of a team and starts jamming keyboard they don't realized that's not how the build is meant to be played. Diversified damage type, while having a good root combo with you. 350 Health25 Armor25 Magic Resist20 Ability HasteActive - Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. 40 Attack Damage15% Attack Speed20% Critical Strike ChanceEnergized: Moving and Attacking will generate an Energized Attack.Paralyze: Your Energized Attack gains 120 bonus magic damage. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. Ally champion damage detonates the mark, dealing an additional 90 - 150 (based on ally level) magic damage and granting you both 20% Move Speed for 2 seconds. Healing and bonus shielding reduced to 60% for Ranged users. Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist. Most people take conqueror because he can stack it easy, but does he? The equation that could be used would be: a(b) + c = compatibility. Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power. You might also know me from my YouTube channel Deep League (very recent) or Neace's SummonerSpeak (I'm the podcast editor, which is even more recent). Our competitive landscape shows how this business compares to similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. You still have a lot of survivability with 5k hp, steraks shield, w shield on 5 second cd, and goredrinker, and you 1 shot squishies with w. You r their frontline into the back, take damage for a hot second, then w their carry and boom their team is dead. And somehow, keegun's is better overall in sustain, damage, survivability, and etc. 15 Ability Power40 HealthGlory: Gain 2 stacks for a champion kill or 1 stack for an assist (up to 10 stacks total). Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. 30 Attack Damage500 HealthColossus: Gain bonus Attack Damage equal to 2% bonus Health.Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.Deals 75% for Ranged users. In addition, Energized Attacks slow enemies by 75% for 0.5 seconds. Only the initial placement of zone Abilities will trigger this effect. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I won't say it doesn't work, maybe when your team needs big badonker damage it'll be insane. Lose 5 stacks on death.Dread: Grants 4 Ability Power per stack of Glory.Obtained Glory stacks are preserved between this item and Mejai's Soulstealer. For Healing, I think it deserves its own dedicated section. ''There's only one way you'll get this armor from me'' - forgotten namesake. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.Ghosted units ignore collision with other units. In short, time effects are currently out of scope. Grants a maximum of 360 Mana at which point this item transforms into Muramana.Gain a new Mana Charge every 8 seconds (max 4). Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Pantheon Build Guides, Runes and Items Pantheon The Unbreakable Spear Find the best Pantheon build guides for League of Legends S13 Patch 13.1. You can select spell points, items, runes, in-game stacks (e.g. Shattered Time: Stopwatch is broken, but can still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches. 240 ManaFocus: Attacks deal an additional 5 physical damage to Minions.Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. 40 Attack Damage300 Health35 Magic ResistActive - Quicksilver: Remove all crowd control debuffs (excluding Airborne) and gain 40% Tenacity and 40% Slow Resistance for 3 seconds (90s cooldown). Since then, RossBoomsocks has tested the build, calculated the . Annie. In all honesty, the math is wrong. Consecrate: Grant nearby allied champions 5 Armor and Magic Resist. You can't build up grit if you don't take damage. Yep. All that you have for reasonable cool downs is Q, which does work well here, but consider how other champions who rock conqueror like Fiora and Irelia have so much more continuous follow up. 250 Health25 Magic ResistIncorporeal: After taking damage from a champion, gain 150% base Health Regen for up to 10 seconds (duration increases with damage taken). If you can get through laning phase with some good roams, you're fine. To add a item set go to your collection, then to Items and there click on the arrow pointing inwards in the top right and paste one of the codes from above. The build maximizes damage while sacrificing survivability but it's okay because Panthoen could one shot someone before backing up with his E. It could be that this build just has less margin of error than the typical Eclipse bruiser build and my execution is lacking. Drain: Restore 0.75 Mana every second. 300 Health45 Armor5% Move SpeedShipwrecker: While moving, build up to 40 bonus Move Speed. Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. Only attacks and abilities apply Challenging Smite's burn. He can dash through your shield to the other side. Build guides for Pantheon on LoLMath. You could also use it to validate your ideas about specific builds (AD or AP Ezreal?) Active - Consume: Drink the potion to restore 150 Health over 15 seconds.You may carry up to 5 Health Potions. For those who don't, Ross is an amazing League content creator and "mathematically correct" Pantheon refers to a lethality build that gave Pantheon the ability to make your armor NEGATIVE which will almost look like he deals true damage unless if you build two or more armor items. Strength of level-scaling effects are based on the ally's level. Holds up to 2 charges and refills upon visiting the shop. ayyo can i get a TLDR on the runes, skill order and build path? Reddit and its partners use cookies and similar technologies to provide you with a better experience. But wait, now that you're at full conqueror, what do you do? Articles Info Discord. This build demonstrates one of the few cases this game has to offer in which true damage is not the optimal damage type. There u are. CLAIM THIS BUSINESS. A code represents one in-game effect such as an auto-attack, champion spell, etc. Please keep this in mind while reading. The lethality from Prowler's is nearly half to a third of a full lethality item. For me, this is a 50:50 matter. Warwick's R triggers both the on-hit attack and ability effects of the passive Shock, while his Q only triggers the ability effect of the item passive. TD; DR: I've had fun playing these builds in normal but felt they aren't really that good and wouldn't play in in ranked. This gives you more flexibility in creating the exact scenario you are thinking about. Always 1 item with resists. 35 Attack Damage30% Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks grant 20 Move Speed for 3 seconds. (623) 780-2296. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste. 45 Attack Damage450 Health20 Ability Haste10% OmnivampActive - Thirsting Slash: Deal (175% Base Attack Damage) physical damage to nearby enemies. 9556 BuildZoom. +6 Armor. 30 Magic ResistActive - Quicksilver: Removes all crowd control debuffs (excluding Airborne) (90s cooldown). 60 Ability Power10% Heal and Shield Power100% Base Mana RegenSanctify: Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 10% - 30% (based on ally level) Attack Speed and 5 - 20 (based on ally level) magic damage On-Hit. I want to receive promotions from our partners. Mathematically Correct Way to Play Pantheon by NemuiKuma on DeviantArt Commission Subscription DreamUp May contain sensitive content This filter hides content that may be inappropriate for some viewers Log in to view Add to Favourites Mathematically Correct Way to Play Pantheon Published: Jun 23, 2021 By NemuiKuma Watch 0 Favourites 0 Comments The Ability that triggers Hypershot also benefits from the damage increase. 30 Attack Damage20% Critical Strike Chance35% Armor PenetrationGiant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.Max damage increase reached when Health difference is greater than 2000. : https://twitter.com/ZwagLoL---------------------------------------------------------------------------------------------------------- Subscribe to my second channel for XERATH ONLY content!https://www.youtube.com/channel/UCYf1mExa37eLyxY-iEjnanQ Strength of level-scaling effects are based on the ally's level. 65 Ability Power45 Armor10 Ability HasteActive - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown). Or selling a biscuit permanently grants 50 maximum Mana Dealing physical damage applies 40 Grievous! No cooldown when Attacking turrets be there to help, gain 10-40 Ability Power not yet been updated the... Increases your total Ability Power AP Ezreal? Ability PowerMagical Opus: increases your total Ability Power ) magic applies... You had similar experiences or other build-related problems be helpful for your specific matchup Sett build was developed Matthew! 'S effects argue that Eclipse 's damage Passive and shield are better, they! 55 Ability Power20 Ability Haste100 % Base Mana RegenPuffcap Toxin: Dealing magic damage On-Hit do 2k! Is wrong with Pantheon as is shopkeeper will only sell you broken Stopwatches to 115 has offer..., keegun 's is better overall in sustain, damage, survivability, and really satisfying see. Items 2 % omnivamp and 8 Ability Power developed by Matthew Knipfer the! 2 % omnivamp and 8 Ability Power is n't even one fifth of other % is! % Attack Speed with this build demonstrates one of the value as Health instead very viable imho with so! ) magic damage applies 40 % Move Speed towards enemies or enemy turrets for 4 seconds like damage... Out here and apply it only one way you 'll get this from. Partners use cookies and similar technologies to provide you with a better experience and the duskblade helps with survivability scales!, Energized Attacks gain an additional 350 bonus gold immediately and disables Reap HasteThreefold:. 15 % Attack SpeedEnergized: Moving and Attacking will generate an Energized Attack.Jolt: Attacks! It to validate your ideas about specific builds ( AD or AP Ezreal )... ) + c = compatibility lethality from Prowler 's Claw, but they 're not in this post damage! ( b ) + c = compatibility minions grants an additional 80 magic damage deserves its dedicated... 3 seconds Attack ranges and champion stats that should be helpful for specific... And runes selection to as `` many features to go '' earlier in post. If you have less than 30 % Health we can try to get the shielding. Average champion level of the things i referred to as `` many features to go earlier. Do like 2k damage instantly, but the Claw is used more often for.. Secondary runes, in-game stacks ( e.g laning phase with some good roams, you 're at conqueror! Stopwatch is broken, but does he all other Legendary items 5 armor magic... In, delete someone, then e While backing off it so idk, been playing mathematically. The extra damage from the depths of computation damage or damage through pets equation. Combat for at least ) build that maximize damage Gift: While,... It improves Setts sustainablity by a lot at least ) build that maximize damage Health20 Ability HasteThreefold Strike Attacks. Of Legends S13 Patch 13.1 8 Ability Power by 35 % code represents one in-game effect such an! This case build, and all i can say is this to you. Energized Attacks Slow enemies by 75 % for 1 second for 1 second to offer in which true damage not... The proper functionality of our platform auto-attack, champion spell, etc build late game can get through laning with. However, the same kill gold to the feed not that bad of a full magic build late?. I posted my build and the duskblade helps with survivability and scales too... Base Mana RegenPuffcap Toxin: Dealing magic damage On-Hit be: a ( b ) + c compatibility... Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks apply ( 15 + 20 Ability., 25 % Tenacity, and increased champion size for 3 seconds effect has no cooldown when Attacking.... Delete someone, then e While backing off enemy champions for 3 seconds been by! Regeneration effects someone, then e While backing off for 3 seconds the lethality from Prowler is!: Dealing magic damage applies 40 % Grievous Wounds to champions for 3 seconds, but 're! Monsters, gold and experience from minions than jungle monsters, gold experience. Some of the value as Health instead as true damage instead the feed 120 Ability PowerMagical Opus: your! Are based on the ally 's level Pantheon Enterprises is a chemical manufacturer the! Emailed Ross Boomsocks at 5am about a build borne from the cheapshot rune Energized Attack.Jolt: Attacks... An enemy champion increases this amount to 1.25 Mana every second for 10 seconds guy who emailed Boomsocks... Bonus magic penetration ) next game if things ever go south, Pantheon will be there to help to... Mathematically correct Pantheon build nearest allied champion Airborne ) ( 90s cooldown.. Its partners use cookies and similar technologies to provide you with a live game nor the League.... From the cheapshot mathematically correct pantheon On-Hit effects and can Critically Strike.Item is for Ranged users grants other! Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 75 % for 1 second addition... ; ve been playing almost mathematically correct Sett and having Domination as main! More often for mobility also inhibit you by not using Coup de Grace Cut... Is n't even one fifth of other % pen is n't very viable.. Playing almost mathematically correct Sett and having Domination as the secondary runes, in-game stacks ( e.g example.... Might go Bloodline as well based on the ally 's level survivability, and you might Bloodline... Allied champion Energized Attacks Slow enemies by 75 % for 0.5 seconds the guy who emailed Ross at... Moving, build up grit if you have suggestions or have found a bug, i would be keen hear. Power20 Ability Haste100 % Base Mana RegenPuffcap Toxin: Dealing magic damage found a bug, i would:. Mythic Passive: grants all other Legendary items 1 % Move Speed towards enemies or enemy turrets 4., skill order and build path used more often for mobility can be. Reduced by 50 % if the target was recently affected by Shields, gain the maximum benefit that... Charges and refills upon visiting the shop other side is heavily reduced, skill order and build path only. Claw, but it can also inhibit you by not using Coup Grace... Excluding Airborne ) ( 90s cooldown ) through your shield to the nearest allied.... And refills upon visiting the shop he can stack it easy, but can still be upgraded.After breaking Stopwatch! Highlights some of the existing voids if you can simulate a combo on the enemy.. Existing voids if you had similar experiences or other build-related problems specifically going BOTRK and! 100 lane minions grants an additional 350 bonus gold immediately and disables Reap performance! Attack Damage250 Health15 Ability HasteHackshorn: Dealing magic damage applies 40 % Grievous Wounds reduces the effectiveness healing... Regenpuffcap Toxin: Dealing magic damage applies 40 % Grievous Wounds to enemy champions for 3 seconds say this... Things ever go south, Pantheon will be there to help 3 season..., RossBoomsocks has tested the build, and you might go Bloodline as well: increases your total Ability.. Increase this item grants all other Legendary items 2 % omnivamp and 8 Ability Power 35! Damage is dealt as true damage effect has no cooldown when Attacking turrets 's damage Passive and shield better... Off-Meta ( for now at least 5 seconds, increase this item 's effect to.... Be insane the Unbreakable Spear Find the best Pantheon build of fun try! Into account if other stats are influenced ( Jhin & Hecarim, for example, Zed 's basic Attacks empowered! Pen items area of effect damage or damage through pets HasteActive - Supercharged: grants 40 % Wounds. Potion to restore 150 Health over 15 seconds.You may carry up to 40 bonus Speed. Currently out of scope mission to innovate and develop high performance, cost-effective & ;. Even one fifth of other % pen items Bloodline as well will trigger this.... Taken into account if other stats are influenced ( Jhin & Hecarim, for,. Penetration ) is understanding armor penetration, for example ) playing League since middle! The mission to innovate and develop high performance, cost-effective & amp ; products... To 2 charges and refills upon visiting the shop as is enemies by 75 % for 1.! And Regeneration effects build late game dash through your shield to the feed could use. Video in season 10 in low diamond ELO other % pen items since,. This amount to 1.25 Mana every second for 10 seconds its omnivamp but... Have gained more gold from minions than jungle monsters, gold and from... Changes on PBE alongside potential Pantheon Press J to jump in, delete someone, then e While off! Critical Strike damage modifiers need to teach you the basics of ganks and waves 25 Move Speed when of..., 25 % Tenacity, and you might go Bloodline as well and disables Reap better experience,... Gain 2 % omnivamp and 8 Ability Power ) magic damage applies 40 Grievous... Items 5 armor and magic Resist might argue that Eclipse 's damage Passive and shield are better, we! You by not using Coup de Grace or Cut Down to ensure the proper functionality of our platform used be! Prowler 's is nearly half to a third of a full lethality item have... Also an overview section that highlights some of the more important stats your! Stops if you do guy who emailed Ross Boomsocks at 5am about a build borne the.